tap是指轻触手势。类似鼠标操作的点击。从iOS 3.2版本开始支持完善的手势api:
- tap:轻触
- long press:在一点上长按
- pinch:两个指头捏或者放的操作
- pan:手指的拖动
- swipe:手指在屏幕上很快的滑动
- rotation:手指反向操作
这为开发者编写手势识别操作,提供了很大的方便,想想之前用android写手势滑动的代码(),尤其感到幸福。
这里写一个简单的tap操作。在下面视图的蓝色视图内增加对tap的识别:
当用手指tap蓝色视图的时候,打印日志输出:
代码很简单,首先要声明tap的recognizer:
UITapGestureRecognizer *recognizer=[[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleTapFrom:)];
[infoView addGestureRecognizer:recognizer]; [recognizer release];
在这里:
- initWithTarget:self,要引用到Controller,因为一般这部分代码写在controller中,用self;
- action:@selector(handleTapFrom:),赋值一个方法名,用于当手势事件发生后的回调;
- [infoView addGestureRecognizer:recognizer],为view注册这个手势识别对象,这样当手指在该视图区域内,可引发手势,之外则不会引发
对应的回调方法:
-(void)handleTapFrom:(UITapGestureRecognizer *)recognizer{
NSLog(@">>>tap it"); }
controller相关方法完整的代码(包含了一些与本文无关的视图构建代码):
// Implement loadView to create a view hierarchy programmatically, without using a nib.
- (void)loadView { //去掉最顶端的状态拦 [[UIApplication sharedApplication] setStatusBarHidden:YES withAnimation: UIStatusBarAnimationSlide]; UIImage *image=[UIImage imageNamed:@"3.jpg"]; //创建背景视图 self.view=[[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; UIImageView *backgroudView=[[UIImageView alloc] initWithImage:image]; [self.view addSubview:backgroudView]; /* UIToolbar *toolBar=[[UIToolbar alloc] initWithFrame:CGRectMake(0, 1024-70, 768, 70)]; toolBar.alpha=0.8; toolBar.tintColor = [UIColor colorWithRed:.3 green:.5 blue:.6 alpha:.1]; NSArray *items=[NSArray arrayWithObjects:[[UIBarButtonItem alloc] initWithTitle:@"test" style:UIBarButtonItemStyleDone target:self action:nil],nil]; toolBar.items=items; [self.view addSubview:toolBar]; */ UIView *bottomView=[[UIView alloc] initWithFrame:CGRectMake(0, 1024-70, 768, 70)]; bottomView.backgroundColor=[UIColor grayColor]; bottomView.alpha=0.8; //UIButton *backButton=[[UIButton alloc] initWithFrame:CGRectMake(10, 10, 100, 40)]; UIButton *backButton=[UIButton buttonWithType: UIButtonTypeRoundedRect]; [backButton setTitle:@"ok" forState:UIControlStateNormal]; backButton.frame=CGRectMake(10, 15, 100, 40); [bottomView addSubview:backButton]; [self.view addSubview:bottomView]; UIView *infoView=[[UIView alloc] initWithFrame:CGRectMake(200, 700, 768-400, 70)]; infoView.backgroundColor=[UIColor blueColor]; infoView.alpha=0.6; infoView.layer.cornerRadius=6; infoView.layer.masksToBounds=YES; [self.view addSubview:infoView]; UITapGestureRecognizer *recognizer=[[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleTapFrom:)]; [infoView addGestureRecognizer:recognizer]; [recognizer release]; }-(void)handleTapFrom:(UITapGestureRecognizer *)recognizer{
NSLog(@">>>tap it"); }
翻页效果,类似下面的样子:
在电子书应用中会很常见。这里需要两个要点:
- 翻页动画
- 手势上下轻扫(swipe)的处理
先说一下轻扫(swipe)的实现,可以参考了解手势种类。
在viewDidLoad方法中注册了对上、下、左、右四个方向轻松的处理方法:
- (void)viewDidLoad {
UISwipeGestureRecognizer *recognizer; recognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(handleSwipeFrom:)]; [recognizer setDirection:(UISwipeGestureRecognizerDirectionRight)]; [[self view] addGestureRecognizer:recognizer]; [recognizer release]; recognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(handleSwipeFrom:)]; [recognizer setDirection:(UISwipeGestureRecognizerDirectionUp)]; [[self view] addGestureRecognizer:recognizer]; [recognizer release]; recognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(handleSwipeFrom:)]; [recognizer setDirection:(UISwipeGestureRecognizerDirectionDown)]; [[self view] addGestureRecognizer:recognizer]; [recognizer release]; recognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(handleSwipeFrom:)]; [recognizer setDirection:(UISwipeGestureRecognizerDirectionLeft)]; [[self view] addGestureRecognizer:recognizer]; [recognizer release]; [super viewDidLoad];
可以看到,都是同一个方法,handleSwipeFrom。
在该方法中,再识别具体是哪个方向的轻扫手势,比如判断是向下的轻扫:
-(void)handleSwipeFrom:(UISwipeGestureRecognizer *)recognizer {
NSLog(@"Swipe received."); if (recognizer.direction==UISwipeGestureRecognizerDirectionDown) { NSLog(@"swipe down");判断是向上的轻扫:
if (recognizer.direction==UISwipeGestureRecognizerDirectionUp) {
NSLog(@"swipe up");有关动画的处理,比如向下(往回)翻页,类似这样:
[UIView beginAnimations:@"animationID" context:nil];
[UIView setAnimationDuration:0.7f]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationRepeatAutoreverses:NO]; [UIView setAnimationTransition:UIViewAnimationTransitionCurlDown forView:self.view cache:YES];[currentView removeFromSuperview];
[self.view addSubview:contentView];[UIView commitAnimations];
向上(向前)翻页,只需改为:
[UIView beginAnimations:@"animationID" context:nil];
[UIView setAnimationDuration:0.7f]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationRepeatAutoreverses:NO]; [UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:self.view cache:YES];[currentView removeFromSuperview];
[self.view addSubview:contentView];[UIView commitAnimations];
如果是电子书,还需要考虑一个问题,就是有多个页面(图形),比如50页。那么需要有一个数据结构来保存这些页面的图片路径:
- objc数据结构,比如数组
- sqlite数据库表
这样,写一套翻页代码和加载什么图形之间就可以解耦。
本文示例使用的是数组,类似这样:
pages=[[NSArray alloc] initWithObjects:@"1.jpg",@"2.jpg",@"3.jpg",@"4.jpg",@"5.jpg",@"6.jpg",
nil];图片保存在resources下。
为了能让上页下页翻页的时候找到关联的页面,采用了如下机制:
- 将图片封装为UIImageView显示
- 可以为UIImageView设置一个tag值,值为数组下标+1
- 这样,上级view有方法能根据tag查询到UIImageView,比如:UIView *currentView=[self.view viewWithTag:currentTag];
- 设置一个成员变量currentTag保存当前的tag值
比如这样,当应用加载的时候显示第一页:
currentTag=1;
NSString *path = [[NSBundle mainBundle] pathForResource:@"pageflip1" ofType:@"mp3"]; player=[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:path] error:NULL]; //[[UIApplication sharedApplication] setStatusBarHidden:YES animated:NO]; [[UIApplication sharedApplication] setStatusBarHidden:YES withAnimation: UIStatusBarAnimationSlide]; UIImageView *contentView = [[UIImageView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; [contentView setImage:[UIImage imageNamed:[pages objectAtIndex:(currentTag-1)]]]; [contentView setUserInteractionEnabled:YES]; contentView.tag=currentTag;在翻页时的处理:
if (currentTag<[pages count]) {
UIView *currentView=[self.view viewWithTag:currentTag]; currentTag++; UIImageView *contentView = [[UIImageView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; [contentView setImage:[UIImage imageNamed:[pages objectAtIndex:(currentTag-1)]]]; [contentView setUserInteractionEnabled:YES]; contentView.tag=currentTag; [UIView beginAnimations:@"animationID" context:nil]; [UIView setAnimationDuration:0.7f]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationRepeatAutoreverses:NO]; [UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:self.view cache:YES]; [currentView removeFromSuperview]; [self.view addSubview:contentView]; [UIView commitAnimations];